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Post by Belle Akushia on Feb 16, 2013 20:19:45 GMT -5
NAME: Belle Akushia
GENDER: Female
RACE: High-Rank Mazuko
ORIGIN: The World of Darkstar
AGE: Unknown
CLASS: General Mazuko
SECONDARY CLASS: Battle Tactician, Servant of Evil, Weapons Master
LEGENDARY CLASS: Arch Fiend, Legendary Swordsman
APPEARANCE:
As a Mazuko split between planes, her real form isn't that you see, and will probably never be known. However, she takes on the form a human, like most others of her kind do; easy to blend in when you needed to most. Belle's form takes on long, snowy-white hair, that comes down past her waist. It is almost always kept freely, never done up in anyway or messed with. It doesn't even seem to prove any difficulty in battle, and that is all that will ever matter. Her eyes are a stunning pale-blue, filled with cunning, malice, and spite. Often times, even a mischievous spark.
Her attire consists of a long black cape, reaching just below her thighs, fastened with a dragon-head clasp, A cream-white shoulder-less blouse was worn under a more striking purple corset, lined with silver trimmings and lace. A middle section ends in a point, coming below the corset itself. Two fold from the top of the corset look similar to that in dress-shirts, the same colour as the blouse. Normal, leather-gloves adorned with a pair of gems on each hand.
EQUIPMENT: Being a General Mazuko of Kasakira, Belle finds herself very much at home toting around a pointy-ended piece of metal on a stick. In this case, a Halberd. One of the Weapon Types in which the Mazuko is extremely skilled are the Pole-Arms, and even more specifically, The Halberd. [Venaticus] and [Lacerandam] Are her two of choice, but is normally only seen with Santorem. The Halberd is a long, staff-like weapon, with a head similar to that of an axe, protruding from both sides. From it's top reaches another deadly point, as is the same with the bottom. She can impale, lacerate, slice, and gouge her foes with ease. With it, she is fast and strong, accurate and agile. She claims that in a War, all she needs is her Halberd, and you can bet your life she's already won. If you see her wielding both at the same time, you'd better hold your horses, because they'll be the only thing worth keeping once she's done. You'll want to get as far away as humanly possible.
PERSONALITY:
PERSONAL STRENGTHS:
PERSONAL WEAKNESSES:
COMBAT STRENGTHS:
COMBAT WEAKNESSES:
TRAITS:
TRAIT: Immaterial DESCRIPTION: This is a 'top tier', 'astral', 'Mazoku' trait. Mazoku are not flesh-and-blood creatures; especially for those of ascended rank like Belle, purely physical attacks are something of a silly notion. Belle's physical body is a material projection of his true "spirit" being which exists primarily upon the Astral Plane; as such, you could beat his face in, snap his neck, and break every "bone" in his "body" and, though he'd be quite cross, he'd simply get back up and dust himself off as though nothing had happened. No matter how mangled his body gets, it has no real effect on Belle herself. This goes similarly for his clothes and staff, which are also manifestations and not "real" physical objects. The only notable exception to this is attacks from Gods or other Mazoku, as their bodies are manifestations much like his own.
TRAIT: Mazoku Nature DESCRIPTION: This is a 'top tier' 'Mazoku' trait. As a high-ranking Mazoku, Belle is by nature a being of significant power. Common spells do very little damage to him if any at all. There are, however, exceptions -- spells or other abilities that are 'astral' or 'holy' can cause damage to his true self, and 'black magic' spells can also be quite dangerous to him. On a related note, the attacks of gods or other Mazoku can also cause him harm.
TRAIT: Legendary Weapon Focus WEAPON: Halberd DESCRIPTION: This is a 'top tier' 'skill' trait. This character has trained extensively in the use of this particular weapon with the goal of personal mastery. Their skills with their weapon of choice are so remarkable as to almost be supernatural, and their exploits are the stuff of legend. RELATED CLASS: Weapons Master.
TRAIT: Sensitive Ears DESCRIPTION: This is an 'advanced' trait. For whatever reason, this character's sense of hearing is highly attuned, giving them the ability to easily listen to whispered conversations or hear sounds that a regular person would simply not even notice -- this can be exceptionally useful as an early warning of an attack or for tracking a person or creature from a distance. Depending on the character, however, this Trait may mean that loud noises make them uncomfortable or cause mild pain; this is up to the character's owner. AP COST: 15
TRAIT: Legendary Weapon Focus WEAPON: Halberd DESCRIPTION: This is a 'top tier' 'skill' trait. This character has trained extensively in the use of this particular weapon with the goal of personal mastery. Their skills with their weapon of choice are so remarkable as to almost be supernatural, and their exploits are the stuff of legend. RELATED CLASS: Weapons Master.
TRAIT: Lying Physique DESCRIPTION: Belle is naturally strong, to the point of spiting rocks and lifting boulders...but you wouldn't guess that, because she isn't a hulking mass of muscle. Behind the thin, lightly toned figure, the Mazuko hides her strength in her appearance. To assume she was weak would be a mistake. To assume she couldn't crush you under her thumb is also a mistake. Her ability to shape her form makes this so. RELATED CLASS: Weapons Master.
TRAIT: Legendary Unarmed Combat Focus DESCRIPTION: This is a 'top tier' 'skill' trait. This character has trained extensively in the martial arts, gradually turning their body itself into a weapon. They have become the epitome of martial potential, having achieved a unique enlightenment that lets them tap deep reserves of strength and perform feats that seem utterly impossible. RELATED CLASS: Martial Artist AP COST: 1100
ABILITIES:
ABILITY: Rock Breaker DESCRIPTION: This is an 'advanced', 'melee', 'strength' ability. This character's melee attacks are strong enough to shatter or cut through stone and dent metal, making them combat effective verses golems and foes with hardened physical defenses. RELATED CLASS: Legendary Swordsman, Martial Artist AP COST: 150
ABILITY: Lightning Reflexes DESCRIPTION: This is an 'advanced' 'speed' ability. This character's reflexes are highly attuned and they have physical aptitudes to match. This allows them to perform impressive feats such as deflecting thrown weapons, slicing the clothing off a foe without drawing blood, striking tiny vulnerable spots with pinpoint accuracy, or splitting a hair in half with a blade -- even countering an enemy without looking at their foe or the incoming attack(s). The exact nature of a character's Lightning Reflexes is dependent on their combat proficiencies -- this ability requires either Superior Weapon Focus or Superior Unarmed Combat Focus (or their more advanced forms) and must be used in a way that reflects these Traits. REQUIRES: Superior Weapon Focus {or} Superior Unarmed Focus {or} either Trait's more advanced form RELATED CLASS: Weapons Master AP COST: 200
ABILITY: A Call To Arms DESCRIPTION: A highly advanced ability that stems from a Mazuko's ability to drift back and forth between the Astral Plan freely. From the Plan she can call apon anything in her possession, or namely, Venaticus and Lacerandam. They can be called to her side freely and with ease at any time, unless recently attacked with an Astral or Holy spell. Her called item does not vanish when she is attacked like this. REQUIRED RACE: Mazuko (Low or High Rank) or Mazuko Lords RELATED CLASS: Weapons Master AP COST: 250
ABILITY: Mind Control DESCRIPTION: This is an 'advanced' 'mind' spell. The spellcaster uses forbidden magics to pacify and manipulate the mind of a single target, forcing them to do as the caster wills. A character with a strong will can resist Mind Control; ghosts, golems, and Mazoku are automatically immune, while demons and dragons are highly resistant. Characters with the secondary classes Advanced Spellcaster, Sorcerer / Sorceress, Warrior of Justice, or Deadly Serious, or the legendary class Sorcery Genius are all highly resistant; characters with the legendary class Divine Knight are automatically immune as well. Characters may also have Traits or enchanted equipment that allows them to resist Mind Control. NOTE: This spell is not an excuse to ignore the rights of a fellow RPer. If you wish to attempt Mind Control on someone else's character, contact them via PM and discuss your plans. If the two of you cannot come to an agreement on use of Mind Control in the RP you may contact a Council member -- however, know that unless you have the single most brilliant idea ever we will side with the character's owner (and even then, we cannot force them to allow it, only discuss it with the character's owner further). However, the spell may be freely used on NPCs including humans, beastmen, animals, and certain kinds of monsters (where applicable). RELATED CLASS: Advanced Spellcaster, Sorcerer / Sorceress, Servant of Evil AP COST: 500
HISTORY:
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